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Incremental Engine
1.0.6
A 2D Game Engine to create Idle Games
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This is the complete list of members for IncrementalEngine::ResourcesManager, including all inherited members.
| _loadedResources | IncrementalEngine::ResourcesManager | private |
| _sounds | IncrementalEngine::ResourcesManager | private |
| _textures | IncrementalEngine::ResourcesManager | private |
| Error | IncrementalEngine::ResourcesManager | |
| GetResourceItem(ResourceItem &resourceItem, std::pair< const std::string, Json > item) | IncrementalEngine::ResourcesManager | private |
| GetSound(std::string name) | IncrementalEngine::ResourcesManager | |
| GetTexture(std::string name) | IncrementalEngine::ResourcesManager | |
| Load() | IncrementalEngine::ResourcesManager | |
| LoadResource(ResourceItem item) | IncrementalEngine::ResourcesManager | private |
| ResourcesManager() | IncrementalEngine::ResourcesManager | |
| ~ResourcesManager() | IncrementalEngine::ResourcesManager | virtual |