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Incremental Engine
1.0.6
A 2D Game Engine to create Idle Games
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This is the complete list of members for IncrementalEngine::Config, including all inherited members.
| ApplicationName | IncrementalEngine::Config | |
| BackgroundColor | IncrementalEngine::Config | |
| Config() | IncrementalEngine::Config | |
| Fullscreen | IncrementalEngine::Config | |
| ReadBool(std::string name, bool object) | IncrementalEngine::Config | private |
| ReadColor(std::string name, D3DXVECTOR4 object) | IncrementalEngine::Config | private |
| ReadConfigElement(std::string name, std::string type, Json object) | IncrementalEngine::Config | private |
| ReadFloat(std::string name, float object) | IncrementalEngine::Config | private |
| ReadInt(std::string name, int object) | IncrementalEngine::Config | private |
| ReadString(std::string name, std::string object) | IncrementalEngine::Config | private |
| ReadVector2(std::string name, D3DXVECTOR2 object) | IncrementalEngine::Config | private |
| ScreenDepth | IncrementalEngine::Config | |
| ScreenNear | IncrementalEngine::Config | |
| ShowCursor | IncrementalEngine::Config | |
| VsyncEnabled | IncrementalEngine::Config | |
| WindowSize | IncrementalEngine::Config |