Incremental Engine  1.0.6
A 2D Game Engine to create Idle Games
IncrementalEngine::SaveSystem Member List

This is the complete list of members for IncrementalEngine::SaveSystem, including all inherited members.

DeleteAll()IncrementalEngine::SaveSystem
DeleteKey(std::string key)IncrementalEngine::SaveSystem
GetFloat(std::string key)IncrementalEngine::SaveSystem
GetInt(std::string key)IncrementalEngine::SaveSystem
GetString(std::string key)IncrementalEngine::SaveSystem
HasKey(std::string key)IncrementalEngine::SaveSystem
SaveFloat(float value, std::string key)IncrementalEngine::SaveSystem
SaveInt(int value, std::string key)IncrementalEngine::SaveSystem
SaveString(std::string value, std::string key)IncrementalEngine::SaveSystem
SaveSystem()IncrementalEngine::SaveSystem