Incremental Engine  1.0.6
A 2D Game Engine to create Idle Games
IncrementalEngine::Bitmap Member List

This is the complete list of members for IncrementalEngine::Bitmap, including all inherited members.

_boundsIncrementalEngine::TextureBaseprotected
_deviceIncrementalEngine::Drawableprotected
_indexBufferIncrementalEngine::Bitmapprivate
_indexCountIncrementalEngine::Bitmapprivate
_previousBoundsIncrementalEngine::Bitmapprivate
_previousTransformIncrementalEngine::Bitmapprivate
_renderWindowIncrementalEngine::Drawableprotected
_shaderManagerIncrementalEngine::Drawableprotected
_textureIncrementalEngine::TextureBaseprotected
_transformIncrementalEngine::TextureBaseprotected
_vertexBufferIncrementalEngine::Bitmapprivate
_vertexCountIncrementalEngine::Bitmapprivate
Bitmap()IncrementalEngine::Bitmap
CopyParameters(Drawable *drawable)IncrementalEngine::Drawableinlineprotected
Create(Texture *texture)IncrementalEngine::Bitmap
Draw(ID3D11DeviceContext *deviceContext) overrideIncrementalEngine::Bitmapvirtual
GetIndexCount()IncrementalEngine::Bitmap
GetSize()IncrementalEngine::TextureBase
GetTexture()IncrementalEngine::TextureBase
InitializeBuffers()IncrementalEngine::Bitmapprivate
RenderBuffers(ID3D11DeviceContext *deviceContext)IncrementalEngine::Bitmapprivate
TextureBase()IncrementalEngine::TextureBase
Update(Transform transform, FloatRect bounds)IncrementalEngine::TextureBase
UpdateBuffers(ID3D11DeviceContext *deviceContext)IncrementalEngine::Bitmapprivate
~Bitmap() overrideIncrementalEngine::Bitmap
~TextureBase()IncrementalEngine::TextureBasevirtual