Incremental Engine
1.0.6
A 2D Game Engine to create Idle Games
IncrementalEngine::Bitmap Member List
This is the complete list of members for
IncrementalEngine::Bitmap
, including all inherited members.
_bounds
IncrementalEngine::TextureBase
protected
_device
IncrementalEngine::Drawable
protected
_indexBuffer
IncrementalEngine::Bitmap
private
_indexCount
IncrementalEngine::Bitmap
private
_previousBounds
IncrementalEngine::Bitmap
private
_previousTransform
IncrementalEngine::Bitmap
private
_renderWindow
IncrementalEngine::Drawable
protected
_shaderManager
IncrementalEngine::Drawable
protected
_texture
IncrementalEngine::TextureBase
protected
_transform
IncrementalEngine::TextureBase
protected
_vertexBuffer
IncrementalEngine::Bitmap
private
_vertexCount
IncrementalEngine::Bitmap
private
Bitmap
()
IncrementalEngine::Bitmap
CopyParameters
(Drawable *drawable)
IncrementalEngine::Drawable
inline
protected
Create
(Texture *texture)
IncrementalEngine::Bitmap
Draw
(ID3D11DeviceContext *deviceContext) override
IncrementalEngine::Bitmap
virtual
GetIndexCount
()
IncrementalEngine::Bitmap
GetSize
()
IncrementalEngine::TextureBase
GetTexture
()
IncrementalEngine::TextureBase
InitializeBuffers
()
IncrementalEngine::Bitmap
private
RenderBuffers
(ID3D11DeviceContext *deviceContext)
IncrementalEngine::Bitmap
private
TextureBase
()
IncrementalEngine::TextureBase
Update
(Transform transform, FloatRect bounds)
IncrementalEngine::TextureBase
UpdateBuffers
(ID3D11DeviceContext *deviceContext)
IncrementalEngine::Bitmap
private
~Bitmap
() override
IncrementalEngine::Bitmap
~TextureBase
()
IncrementalEngine::TextureBase
virtual
Generated by
1.8.18