![]() |
Incremental Engine
1.0.6
A 2D Game Engine to create Idle Games
|
#include <EngineGame.h>
Public Member Functions | |
| EngineGame () | |
| virtual | ~EngineGame () |
| virtual void | Init ()=0 |
| virtual void | DeInit ()=0 |
| virtual void | Update (float dt)=0 |
Definition at line 6 of file EngineGame.h.
| IncrementalEngine::EngineGame::EngineGame | ( | ) |
Definition at line 5 of file EngineGame.cpp.
|
virtual |
Definition at line 9 of file EngineGame.cpp.
|
pure virtual |
|
pure virtual |
|
pure virtual |