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Incremental Engine
1.0.6
A 2D Game Engine to create Idle Games
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This is the complete list of members for IncrementalEngine::TextureBase, including all inherited members.
| _bounds | IncrementalEngine::TextureBase | protected |
| _device | IncrementalEngine::Drawable | protected |
| _renderWindow | IncrementalEngine::Drawable | protected |
| _shaderManager | IncrementalEngine::Drawable | protected |
| _texture | IncrementalEngine::TextureBase | protected |
| _transform | IncrementalEngine::TextureBase | protected |
| CopyParameters(Drawable *drawable) | IncrementalEngine::Drawable | inlineprotected |
| Draw(ID3D11DeviceContext *deviceContext)=0 | IncrementalEngine::Drawable | pure virtual |
| GetSize() | IncrementalEngine::TextureBase | |
| GetTexture() | IncrementalEngine::TextureBase | |
| TextureBase() | IncrementalEngine::TextureBase | |
| Update(Transform transform, FloatRect bounds) | IncrementalEngine::TextureBase | |
| ~TextureBase() | IncrementalEngine::TextureBase | virtual |