#include <FloatRect.h>
Definition at line 8 of file FloatRect.h.
◆ FloatRect() [1/2]
| IncrementalEngine::FloatRect::FloatRect |
( |
| ) |
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◆ FloatRect() [2/2]
| IncrementalEngine::FloatRect::FloatRect |
( |
float |
left, |
|
|
float |
top, |
|
|
float |
width, |
|
|
float |
height |
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) |
| |
◆ GetRect()
| D2D1_RECT_F IncrementalEngine::FloatRect::GetRect |
( |
| ) |
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◆ height() [1/2]
| float IncrementalEngine::FloatRect::height |
( |
| ) |
const |
◆ height() [2/2]
| void IncrementalEngine::FloatRect::height |
( |
float |
value | ) |
|
◆ left() [1/2]
| float IncrementalEngine::FloatRect::left |
( |
| ) |
const |
◆ left() [2/2]
| void IncrementalEngine::FloatRect::left |
( |
float |
value | ) |
|
◆ top() [1/2]
| float IncrementalEngine::FloatRect::top |
( |
| ) |
const |
◆ top() [2/2]
| void IncrementalEngine::FloatRect::top |
( |
float |
value | ) |
|
◆ width() [1/2]
| float IncrementalEngine::FloatRect::width |
( |
| ) |
const |
◆ width() [2/2]
| void IncrementalEngine::FloatRect::width |
( |
float |
value | ) |
|
◆ rect
| D2D1_RECT_F IncrementalEngine::FloatRect::rect |
|
private |