Incremental Engine  1.0.6
A 2D Game Engine to create Idle Games
IncrementalEngine::SceneManager::SceneItem Struct Reference

Public Attributes

bool Destroy
 
ActorActor
 

Detailed Description

Definition at line 27 of file Scene.h.

Member Data Documentation

◆ Actor

Actor* IncrementalEngine::SceneManager::SceneItem::Actor

Definition at line 30 of file Scene.h.

◆ Destroy

bool IncrementalEngine::SceneManager::SceneItem::Destroy

Definition at line 29 of file Scene.h.