#include <InputManager.h>
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| void | KeyDown (unsigned int key) |
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| void | KeyUp (unsigned int key) |
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Definition at line 12 of file InputManager.h.
◆ InputManager()
| IncrementalEngine::InputManager::InputManager |
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◆ ~InputManager()
| IncrementalEngine::InputManager::~InputManager |
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virtual |
◆ GetMousePosition()
| void IncrementalEngine::InputManager::GetMousePosition |
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float & |
mouseX, |
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float & |
mouseY |
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) |
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◆ Init()
| HRESULT IncrementalEngine::InputManager::Init |
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RenderWindow * |
renderWindow | ) |
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◆ IsKeyDown()
| bool IncrementalEngine::InputManager::IsKeyDown |
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DirectInputKey |
key | ) |
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◆ IsMouseButtonDown()
| bool IncrementalEngine::InputManager::IsMouseButtonDown |
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DirectInputMouseButton |
button | ) |
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Definition at line 49 of file InputManager.cpp.
53 case DirectInputMouseButton::MouseLeft:
57 case DirectInputMouseButton::MouseRight:
◆ KeyDown()
| void IncrementalEngine::InputManager::KeyDown |
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unsigned int |
key | ) |
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private |
◆ KeyUp()
| void IncrementalEngine::InputManager::KeyUp |
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unsigned int |
key | ) |
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private |
◆ MessageHandler()
| LRESULT IncrementalEngine::InputManager::MessageHandler |
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HWND |
hWnd, |
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UINT |
message, |
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WPARAM |
wParam, |
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LPARAM |
lParam |
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) |
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overridevirtual |
◆ MouseInsideScreen()
| bool IncrementalEngine::InputManager::MouseInsideScreen |
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◆ Update()
| HRESULT IncrementalEngine::InputManager::Update |
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◆ _keys
| unsigned char IncrementalEngine::InputManager::_keys[KEY_NUM] |
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private |
◆ _leftMousePressed
| bool IncrementalEngine::InputManager::_leftMousePressed |
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private |
◆ _mouseX
| float IncrementalEngine::InputManager::_mouseX |
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private |
◆ _mouseY
| float IncrementalEngine::InputManager::_mouseY |
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private |
◆ _renderWindow
| RenderWindow* IncrementalEngine::InputManager::_renderWindow |
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private |
◆ _rightMousePressed
| bool IncrementalEngine::InputManager::_rightMousePressed |
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private |